Six packages, each launched with a community call rather than a post. Features ship continuously behind flags; the community hears about a coherent set of capabilities at a launch moment.
Engineering is not the constraint — every package fits inside either cadence. What changes is how much room each launch gets for proving and comms, and how often Nate and Sydney are on a call.
Every package runs the same five-phase cycle. The grey band is build, which runs continuously underneath and is not scheduled by this process. Hover any segment for its dates.
If a package cannot be described in one sentence a creator understands, it is a list, not a package.
This is not the build process. Build is continuous and flag-gated; the SOP is what turns finished code into a launched package. Each phase has one exit gate — if the gate isn't met, the launch moves, not the standard.
Computed from the launch date and cadence above. Prove is the first thing a compressed cadence eats.
Dates are computed from the launch each one gates. Three block the most expensive packages, and none are engineering problems.
A single definition can't span the roadmap: at P1 you can only measure what P1 ships. So each stage gets its own definition, built from the features that actually exist by then, and each one tightens as more lands. Proposals for Matteo and the team — none of these are agreed yet.
Four calls were made in this draft pending your confirmation: Prove gates Launch (a finding holds the launch); go/no-go is five narrow vetoes rather than one broad sign-off, with silence as consent; the success measure is chosen at Shape, not looked up afterwards; and support articles go live before launch, which puts the support centre on P1's critical path. The ClickUp board still shows the old weekly structure and is stale by design — restructure once Matteo signs off. Dev-day figures are slice-level estimates; capacity assumed at 10 dev-days per week.