Creator Office — Release & Launch Plan

Six packages, each launched with a community call rather than a post. Features ship continuously behind flags; the community hears about a coherent set of capabilities at a launch moment.

Revised after the first stakeholder meeting · 12 Aug 2026 · Jose Torres

Set the rhythm

Engineering is not the constraint — every package fits inside either cadence. What changes is how much room each launch gets for proving and comms, and how often Nate and Sydney are on a call.

Launch timeline

Every package runs the same five-phase cycle. The grey band is build, which runs continuously underneath and is not scheduled by this process. Hover any segment for its dates.

Build (continuous) Shape Prove Prepare Launch Land

The packages

If a package cannot be described in one sentence a creator understands, it is a list, not a package.

Four calls were made in this draft pending your confirmation: Prove gates Launch (a finding holds the launch); go/no-go is five narrow vetoes rather than one broad sign-off, with silence as consent; the success measure is chosen at Shape, not looked up afterwards; and support articles go live before launch, which puts the support centre on P1's critical path. The ClickUp board still shows the old weekly structure and is stale by design — restructure once Matteo signs off. Dev-day figures are slice-level estimates; capacity assumed at 10 dev-days per week.